#include <iostream>
#include <windows.h>
#include <thread>
#include <fstream>
#include "Game.cpp"

int main()
{
	Game myGame;
	std::ifstream bitMap("./Assets/10.bmp");
	byte pic;

	while (bitMap >> pic)
	{
		std::cout << (int)pic << ' ';
	}

	// myGame.Start();
	return 0;
}